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Review

Saga feature
2014.08.04

Saga

What a great story! What a great universe! What a great art!

Without any further words, I loved Saga.

Saga is an epic space opera, with a rich and VERY weird universe, full of bizarre races and locations. Like Star Wars, there is a galaxy-wide conflict, but unlike the reference, there is no good-and-evil motto.

The main characters (the couple Alana and Marko) are involved, but they are not the center of the conflict. They are fugitives hunted by governments and bounty hunters and they challenge the odds to remain alive. All this with a newborn girl Hazel.

The story is incredible, yet believable.

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The overall look is really good. Brian K. Vaughan, the author, mentions the amazing art from Fiona Staples several times in the author area over and over and I cannot disagree. It enhances the experience as it should. Comics are mixed of visuals and story and both are covered.

Probably one of the recurrent mentioned features of the series is the sex references. Sex is part of the story but is not vulgar. It is dealt with as a part of the universe.

The liberty given by Image Comics to authors pays off on Saga. Brian K. Vaughan is one of my preferred authors of this generation. I liked very much X: The Last Man, at least in the first half.

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You have to read it

NOTE: I just read the first 8 issues. I want to read the rest.

My Rating: 9★★★★★★★★★
Goodreads: 4.17
Witcher Adventure (Beta) feature
2014.08.01

Witcher Adventure (Beta)

Yesterday I played Witcher Adventure (still in Beta) again, this time I could play for a little longer. I am participating in the Beta program, to give the developers the much feedback as we can. The game is a digital implementation of the homonymous board game, launched by Fantasy Flight Games.

First and foremost, the beta label means that: the game is incomplete. The main mechanics are working, the graphics are there, but there are many details missing, things that you will notice when you try it.

I am particularly interested in the game because my next game, project Vaults Inc(EDIT 2021: not available anymore), can learn a lot from it.

Visuals

Visuals are great. The game is really pretty and follows almost exactly the board game. There are also several similarities to Blizzard’s HeartStone by giving a plain card game a 3D vivid feeling. In the visual aspect, its a 10.

Story

Witcher Adventure do not have a fixed story. Instead each player will have a mission and submissions during the match. Even being a very mechanic driven strategy game, the story elements work amazingly well. It is better than other games that just include some generic and irrelevant context.

Multiplayer

The beta is all about the multiplayer aspect. The initial menu options are all very straightforward because the game has no other options to offer. Because there was not many players invited to the beta (at least I suppose), for several moments that I entered in the game lobby looking for a companion I was alone there.

The whole lobby feature is lacking a lot of robustness. It just says that there is or isn’t people waiting to play with you, nothing else. It could be strengthened by looking into Valve’s Alien Swarm, because they are similar in terms of important variables: number of players and scenario/match duration players voted for. The “waiting for other players to join” feels so lonely.

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Bugs

The current game is full of bugs. It’s a bit unfair, because most games are full of bugs. In an action driven game, all the bugs are generally forgotten seconds later because the player’s attention is needed again But in the case of a strategy, turn-based, very slow paced games, the logic is pretty exposed. You can see and analyze quite precisely the output of a given command.

In Witcher Adventure, the forum is full of minor bugs, but there are a couple of critical ones, in which the whole match is compromised. The most critical ones were related to network. ALL of my plays stooped due to a player’s network problem. Yep, I could not go to a single match to the end…

I want to play it more (if there is any people online to do so)!

My Rating: 8★★★★★★★★
Metacritic: 68
Free to Play movie feature
2014.03.26

Free to Play movie

Yesterday I watched the Free to Play movie, produced by Valve. I can be only seeing inside the Steam gaming platform. I’ve never knew that it has video player functionalities.

Without any further due, the verdict: very boring.

The film is about video gaming as an sport, particularly about Dota 2. It tells 3 parallel stories of players that will participate into the biggest tournament ever. The prize would be one million dollars for the winner. At the time, it was, but light years, the biggest prize in history.

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The 3 main characters are not particularly captivating. They are portrayed as nerds that are taking a lot of pressure by family members to work or study instead invest the whole time into gaming. The characters keep saying that they are motivated and determined to win. But that is all. You see that they are facing difficult situations, but nothing different from a teenagers entering into adulthood: what should I do with my life?

Despite the fact that the announcement alone of a such big prize created a huge repercussion on the internet gaming community and media, the tournament is poorly described. During the whole film, I was never sure what was going on in the competition.

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But one thing it was very impressive the CG scenes that describe some parts of the matches in the competition. I believe that Valve CG animators entered in action. They were short but very, very well done.

The bottom line is that this film is, in fact, a propaganda about video game as an sport and the Valve game Dota. It repeatedly say that this competition was a milestone and it might actually be the case. But even being free to watch, Free to Play is not worthy.

My Rating: 4★★★★
Inferno feature
2013.10.13

Inferno

The acclaimed author of Da Vinci Code, Dan Brown brought another story from his symbologist Robert Langdon.

Now, instead of sitting under Leonardo Da Vinci’s works to create the conspiracy and mystery, the author drank from another Italian writer: Dante Alighieri. This fellow was responsible for writing the Divine Comedy, a narration about the 9 rings of hell.

Without revealing too much information about the book itself, I did not like the book. The character seems to know all the places too well, from secret doors, geography, history, and local informants. He knows everything. Also, he remains too calm and lucid even in life-threatening situations.

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All the characters, good or bad, including Langdon, are also too resourceful. Do they need to travel across the globe now? No problem, there is always a contact that can spare a private jet, boat, or helicopter. There aren’t any dead-end moments, It is too much of a straightforward adventure.

Dante’s material is fascinating, but it was overused. He is not Da Vinci, it is not believable that everything in the world somehow conspired to link to his works. Finally, Brown used too many repetitive artifacts in his writings. It annoyed me by half of the book.

I would not recommend this book. I going to read some technical books to change the air…

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My Rating: 6★★★★★★
Goodreads: 3.86
Rock of Ages feature
2013.09.05

Rock of Ages

The Chilean designers from ACE Team are back with the new crazy game Rock of Ages. It’s a strategy and action game like none you have seen before.

You control a ball that will roll downhill until it crashes at the enemy’s castle front gates. Repeat if it is not damaged enough. Your adversary does the same. The first to break into the castle wins. You can put obstacles between your enemy’s ball and your castle, in a Tower Defense way. You should balance your time and money between preparing defenses and attacking.

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It’s overall idea is really nice but actual gameplay is not that fun. Well, It is fun at the beginning. I believe that it is fun in a sandbox mode, which you might experiment a lot. But for a single single player campaign, it is very frustrating. In the defense mode, the match is too short to allow you to test different strategies (or you win, or you lose in 2 or 3 rounds), neither gives you hints of would be a good call. In the offense ball rolling mode, the strategy is simple: avoid obstacles that make your ball weaker and go as fast as you can in the final meters in order to hit the gates as harder as you can. The problem is: that’s it. Not much else to do.

Nor difficult, especially for a strategy/action game. I was able to finish the game without complex thinking. The basic defense units, presented in the very first stages will take care of most of your needs in the entire game. The extra unities, gained when you reach later levels, are just visuals, offering almost no useful functionality. In like manner, the collectible stars, which was supposed to be difficult to obtain and would give the right to pass some portals, are also a piece of cake. So, it is more a matter to go and take them.

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Another polarizing aspect is the humour. I felt it is genuine and fun, but you have to give it a chance, because it is not obvious or for the masses. Each stage is thematic from historic figures like Pope, or ancient legends, like 300’s spartans. The jokes are silly and the application in the actual level is vague. Nonetheless, it reminds me the same weird fun style from Zeno Clash.

Bottom line: play this game if you want to explore an original and beautiful game. Does not expect deep strategy nor loads of LoL moments.

My Rating: 6★★★★★★
Metacritic: 74
Bruno MASSA