Português English

8

Zeno Clash feature
2012.12.01

Zeno Clash

Zeno Clash is the debut game from the Chilean developer Ace Team. It is an impressive piece of work that really explores the graphical capabilities of the Unreal engine. The game, while very strange looking, is very beautiful. The team used a very broad range of colors and textures and lights to give a unique feeling for each stage and characters. Don’t expect a very detailed environment, but it will catch your eyeballs nonetheless.

Zeno clash 1.jpg

The game is just like a first-person shooter, but without the shooter part. That s because the game is all about brawling. While there are weapons, most combats you will only punch and kick. It’s very fun to focus on close range combat. You do not need to worry about stealth and very precise aim, but timing is required. Get close, avoid being hit and give everything you get. It is hard but much more pleasant that firing with guns: a bit relaxing I dare to say.

Zeno clash 5.jpg

If the gameplay is a bit weird the story and theme are really crazy. The world of Zenozoik is populated by strange and ugly creatures. The whole theme is messed on purpose giving the player a  constant itchy feeling of surprise. The dialogs are very cryptic and never reveals the whole story. Several elements of the game, from the characters, places and dialogs all seem to be some sort of reference, like Matrix movies.I personally never found out any  direct reference, but I would bet that there are some link with the Biblic texts. I don’t know.

Zeno clash 4.jpg

The game is short, with some repeating stages and mechanics. But I found myself enjoying most of the ride. I know that a sequel is getting cooked and I’m anxious to see the much more experienced team diving again in this universe.

Zeno clash 2.jpg

It’s a classic of weirdness and I recommend to take a look. But be aware that is a love or hate product. My tip is: play a demo first. 😉

Gamespot: +Innovative, +Unique , -Shallow , -Weak Story

My Rating: 8★★★★★★★★
Metacritic: 77
Batman: Arkham City feature
2011.12.01

Batman: Arkham City

Jezz, what a great game. I must confess, flat, that it impressed me much less than the first installment. Several features, scenes and the general feeling was already known. Is takes a lot of the buzz and the fun, but what is left is so good that it is still one of the top games I ever played. What impressed me upfront is the level of detail. Batman Arkham City is a product of a gigantic effort and thought. The city is full of small surprises.

The story now is less impressive than the first game. Too many characters, villains in fact, are presented and compound the main story. But to patch all then into a single thread, the rationalization is left aside. The human villains are very plausible, like joker and penguin. But the more bizarre and monster like guys forces the story into a more a too much incredible way. Suddenly Batman stops chasing a psycho mass murderer and stats dealing with an assassin from centuries back, living by a coincidence in the city undergrounds.

Batman arkham city 118.jpg

Graphically the game is top notch. I would question a bit the excessive amount of colors that populate the city, regardless the argument that a place like that would normally be full of neon colors. The rest is gorgeous. I loved the humor -sometimes a bit dark- of the dialogs. Alfred almost always mocks Batman for being so good so smart so invincible. Joker, probably my favorite bad guy ever, is also a star.

Batman arkham city 120.jpg

The voice performances are amazing and convincing. In the artistic point of view, there is not much more to say than WOW.

The gameplay is very, very good. Easy enough to not let the flow stops but hard enough to keep you engaged. The plethora of gadgets is a bit confusing, but they make sense in the general situations. Puzzles are rational, challenges are well places and well executed. I tend to buy and play great games due to the fact I do some research before the acquisition. This game is a candidate to be one of the best games I ever played.

PS: Time to time I give my computer a clean installation of everything, formatting the hard drive. Guess what? I lost the saved game coz I forgot to backup this one! jezz, I’m soooo pissed. I was really near ending.

Gamespot:

  • Just Right
  • Oh Snap!
  • Outstanding Gameplay
  • Outstanding Visual Design
  • Sucks You In
  • Superior Animation
  • Terrific Voice Acting
My Rating: 8★★★★★★★★
Metacritic: 91
Braid feature
2009.05.07

Braid

200 megabytes is the size of the entire game. And yet, probably one of the most surprisingly good games in some time.

Braid tells the story of Tim and his journey to find the princess. It’s a basic platform game, with the controls just like old Mario, except one thing: you can control time. By pressing a button (and further in game, by some other situations) you can turn back time. Even after you died. If the controls are similar to the famous plumber, the game dymaics is completely different. It is a puzzle game.

Braid content 01.jpg

Braid is an action-puzzle game about manipulating the flow of time. To rescue a princess, the player journeys through a series of worlds; in each world, time behaves differently. The game provides a mind-expanding experience that is filler-free, treating the player�s time as precious.

Braid content 11.jpg

The puzzles are very well designed and the difficult progression is a state-of-the-art. Considering that it is an one-man work (Jonathan Blow. did it alone, except for the music, which he licensed, and graphics, which he hired a guy for the job), it’s amazingly good.

My Rating: 8★★★★★★★★
Metacritic: 93
Bruno MASSA