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Limbo feature
2017.01.25

Limbo

One of the modern day indie classic, Limbo was in my shortlist for quite some time. Some days ago I got it and played from begging to end in a single seat. Here are my impressions. (Spoiler, I like it very much)

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The first impression here is how minimalist it is. From the black and white presentation, controls, story and UI. It tries to be simple, but not simplistic. And it succeeds. It is a remarkable achievement. It conveys a lot of emotions with very few images and sounds. The general visual also transmits a sense of creepiness. All characters are have a bit disturbing visual. The enemies even worse.

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The game is a simple 2d platformer. They gameplay focus on puzzle solving a timing action. There are no fights. And dying is a constant. The puzzles are clever but not brain burner. You will feel smart by solving, but not to the point that you can claim better IQ than your friends. It gives a sense of satisfaction and self-esteem without feeling that you cheated. The action is clever, and due to the presentation, represents real threats. Every time the famous spider appears, your heart stops.

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The story is minimal, but I felt that it had a begging-middle-end. It is a little open and vague. People say that the “sequel” (not exactly a sequel, but it follows the same vibe, and it is from the same company) is even more vague and confusing. So it seems to be a personal mark.

It took me just a few hours to go through it entirely. I enjoyed it all the time and I recommend you to play.

My Rating: 8★★★★★★★★
Metacritic: 88
Brothers: A Tale of Two Sons feature
2017.01.21

Brothers: A Tale of Two Sons

This 2013 little indie game is pure charm. It tackles an unusual theme for games: father-son and brother-brother relationships. Generally games uses tragically and over dramatic man-woman love and revenge themes, but it is not what is shown here. It is a tale of two brothers trying to save the like of their father, that is just laying sick in bed. No supernatural force. No magic. Everything is very mundane.

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Not only the story is charming. The visuals are also really cute. Even on the depths of the Earth, it still maintains the light color palette and the cute aesthetic. In fact, you can literally sit in a bench and admire the view. It delivers the introspective aspect of the story. Death, family bonds, life… a lot for the kids think about.

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The world is not, however, mundane. There are some mystical creatures, monsters and a bit of magic. But the story motion force comes from the inner emotions. The narrative comes from very little dialogues. It is mainly a puzzle adventure game, focusing on the experience of guiding two young kids through obstacles. It is not very action-driven because most of the puzzles can be solved calmly, without hurries.

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The main feature of the game is the ability of controlling both kids at the same time. It uses a very weird control scheme, but it works. It requires some brain rewiring and time to time it fails to be very responsive, but works both thematically and for the sake uniqueness.

The game is very short. I was able to finish it in a single long session. But it left a very fond mark on me.

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It is inexpensive very cool adventure. Recommend to play.

My Rating: 8★★★★★★★★
Metacritic: 90
Regênese feature
2016.12.15

Regênese

Peça Regênese na Cia de Teatro Contemporâneo. Vivi Cesônia, da peça Calígula.

Mad Max: Fury Road feature
2016.11.10

Mad Max: Fury Road

Breathtaking.

I just watched and it is really good. Both the visuals and the high intense action are breathtaking.

I felt that, if a blink, I lose something important. I miss the experience. I plan to, someday, watch again.

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Everything Miller did was right. The cast is excellent. The new Max (which I would bet that he is not the same Mel Gibson’s. Maybe the son?) is likable. The secondary characters are likable. Even the super weird archenemy is likable.

The music is again very good but what makes this movie great are, as said before, its visuals and the unstoppable actions scenes.

The scenes, mostly made using practical effects (real live cars, explosions and doubles) are amazing. And Miller transformed it entirely by post-processing it fully, like it was shot against the blue/green screen. The desolation from the desert came not from Earth’s landscape, but from a computer. However, it is not a demerit. In fact, due to the correct and artistic way it was employed, the virtual scenery a color correction makes the movie an one-of-a-kind.

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I recommend you to watch.

My Rating: 9★★★★★★★★★
Metacritic: 90
Rotten Tomatoes: 97
12 Angry Men feature
2016.10.03

12 Angry Men

I was looking for quite some time for some stories that used a minimal amount of resources, like scenarios or visual effects, and were mainly focused on characters. I was interested on these kind of story mostly because I was planning to write some stories that would allow me to produce them by my own. Therefore an inexpensive production is a requirement. I needed an inspiration. Some real case examples to put into my wall and see that is a possible feat.

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Then I stumble, in a short period of time, in 2 articles (a video from WatchMojo and an article from IGN) that listed a series of movies that features the characteristics. Among both articles, an unanimous praise for a very old movie staring Mr Fonda called 12 Angry Men (the Brazilian Portuguese title is 12 Homens e Uma Sentença, something like 12 Men and a Sentence). So I gave it a shot.

And man! Instant classic. Instant love.

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The principle here is simple. The 12 jurymen have to decide, unanimously, if the accused boy is guilty or not guilty. But what seemed to be a very easy and straightforward decision reveals to be more intricate. Because the unanimously condition have to be followed, it forces all the characters to level their beliefs and reasons towards one single point. This is what the whole conflict is placed: they all differs in backstory and value different things.

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Fonda (which I cannot recall the name. In fact, I think the characters are never presented by name) is the main star of the film, but there is a very distributed character relevance here. I’m not going to say that the twelve characters are equal, but there are at least five that are constantly relevant throughout the whole story. They control the flux of the story. Fonda is the protagonist because the whole conflict and he is the major force towards one line of the thought. And there are a central antagonist, that opposes Fonda all the way. Yet is one of the most distributed stories I can remember.

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All happens into a single room. In a rainy night. All the shots take place from different angles from this tiny room. It is definitively a challenge for cinematography, but they done it. It becomes very personal and intimate. There is not much visual demand here because the lighting and the scenario is very mundane.

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The performances are convincing and all characters feel that they have their own personality. From the talkative salesman to the awkward accounting.

Classic. Entered in my personal Best movies of All Time list. A must-see.

My Rating: 9★★★★★★★★★
Metacritic: 97
Rotten Tomatoes: 84
Bruno MASSA